The question I get most before an app is whether Flutter or native development (Swift and Kotlin) makes more sense. For most business apps, Flutter. It depends on four things.
1. What the app does
If your app queries data, processes payments, shows lists, uses the camera, sends notifications or plays video, Flutter handles it with a single codebase. If it depends on very specific platform features (advanced augmented reality, deep integrations with the system), native development reduces risk.
2. Budget and timelines
A single codebase for Android and iOS means one team, one backlog and one round of bug fixes. For a first launch, that is often what decides it.
3. Who will maintain it
An app doesn’t end when it is published. If one person or a small team maintains it, having two native projects doubles the work on every store update.
4. Experience and performance
Flutter draws its own interface, so it looks the same on both platforms and performs well in the vast majority of cases. It is worth testing on mid-range phones, which are the ones many people use.
How to decide
- Same product on Android and iOS and a limited budget: Flutter.
- A single platform and very specific system features: native.
- If you doubt: first build a prototype of the most demanding screen in Flutter and measure.
If you are about to decide, tell me your case and we review it.